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AI Insights · Timothy · October 2024

Top 5 Pirate Games on Unified Platform in Finland, Q3 2024

Explore the performance trends of the top 5 pirate-themed games in Finland during Q3 2024, with insights on weekly downloads, revenue, and active users.

Top 5 Pirate Games on Unified Platform in Finland, Q3 2024

In the third quarter of 2024, the top 5 pirate games on the unified platform in Finland showcased varied performance trends in terms of weekly downloads, revenue, and active users, as reported by Sensor Tower.

Sea of Conquest: Pirate War from FunPlus International AG saw a peak in weekly revenue at approximately $5K during the week of August 19. Weekly downloads fluctuated, starting at 197 in early July and decreasing to 133 by the end of September. The app's active users showed a gradual increase, reaching 804 in the week of September 9 before slightly declining to 729 at the end of the quarter.

Pirate Raid - Caribbean Battle by SayGames Ltd experienced a fluctuating revenue pattern, with a noticeable drop to near-zero levels by early September, after peaking at $93 in mid-August. Weekly downloads showed modest activity, varying from 67 in early July to 25 by the end of September. Active users displayed a declining trend, starting at 62 and dropping to 24 by the end of the quarter.

Pirates of the Caribbean: ToW, published by JOYCITY Corp., had a fluctuating revenue trend, peaking at $1.1K in the first week of July and ending at $684 in late September. Downloads were minimal but consistent, ranging from 24 to 9 throughout the quarter. Active users also showed a declining trend, starting at 47 and ending at 28.

Last Pirate: Survival Island from RetroStyle Games UA had no notable revenue throughout the quarter. The app's downloads remained low, fluctuating between 4 and 19. Active user data was not available for this app.

Pirate Ships・Build and Fight by HeroCraft Ltd. showed a varied revenue performance. The revenue peaked at $55 in late July before settling at $27 by the end of September. Downloads ranged from 5 to 14, with no significant peaks or troughs. Active users remained relatively stable, with minor fluctuations, starting at 62 and slightly decreasing to 55 by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024